THE FIRST BERSERKER: KHAZAN - UMA VISãO GERAL

The First Berserker: Khazan - Uma visão geral

The First Berserker: Khazan - Uma visão geral

Blog Article



Many of Khazan's bosses have fixed stamina bars that you slowly chip down to perform a brutal attack, Sekiro-style, but others have stamina bars that fluctuate as they attack—just like they're using stamina.

Since skills don't consume stamina, you use them to supplement attacking and defending like little cheats, letting you throw out combos almost like a fighting game to deal as much damage as you can in a short window.

Its combat follows a similar resource model, too, as you attack and deflect to accumulate Spirit; points you then use to perform weapon skills. Where Khazan really distinguishes itself is with its strict stamina system.

The developers describe the content like this: ““The First Berserker: Khazan” is an action game where violence repeatedly occurs using a sword against monsters that are similar or dissimilar to humans. Blood effects accompany when receiving attacks or attacking states.”

Todos os direitos reservados. Nenhuma parte deste site ou do seu conteúdo Pode vir a ser reproduzida desprovido a permissãeste do detentor Destes direitos por autor.

Enquanto é normal de que jogos do visual soulslike tenham “muros” para testar a habilidade dos jogadores, demorou um bom tempo até qual outro inimigo exigisse tanto quanto este terceiro chefe do game.

Unlike Black Myth: Wukong, Khazan doesn't feel like a game you can brute force. But for those who are willing to engage, it has some of the best designed bosses I've seen in a soulslike, and rewards you for smart play.

But more than perhaps any other soulslike I've played, Khazan successfully adds its own meaningful twists to these timeworn mechanics, while The First Berserker: Khazan providing a lineup of fantastically designed bosses who make you dance like a monkey as you learn them.

Speaking of nice little rewards; another of Khazan's genius features is that it gives Lacrima (souls to level stats) and skill points for fighting bosses. That's right, not beating bosses; simply fighting them. "How is that not entirely broken?

O Primeiro Berserker: ESTES impressionantes gráficos cel-shaded 3D do Khazan dãeste vida ao mundo do Arad utilizando o visual vibrante por filmes animados.

O único detalhe cá é que as vezes possui um filtro exagerado demais em certas áreas, ao ponto do incomodar visualmente e dificultar de modo a enxergar inimigos e itens.

3 hours with Elden Ring Nightreign helped me accept it's not the co-op FromSoft game I asked for, but damn fun in its own right

It means that though bosses unleash long deadly combos, they're most vulnerable to a stagger right after them—a nice little reward for staying alive and a very smart idea.

Enquanto o personagem parece aceitar seu destino ingrato, espíritos do guerreiros mortos veem no seu corpo este meio ideal para cumprir seus próprios objetivos.

For those who are willing to engage, Khazan has some of the best designed bosses I've seen in a soulslike

Report this page